Defenders of the Realm

The Mountain Pass
The Black Knights make their way to the Dwarves of Mt Thargill

The Party begin their journey to Mt Thargill where they hope to become allies with the Dwarves that dwell within. They trek through the mountain pass where Arileigh discovers Kobold tracks. As they follow the tracks they come across to flying Chirpers riden by Kobolds, perched on top of a ravine wall. They party are noticed and are thrust into battle.
The mighty flying beasts take the upper hand and Arileigh falls to their sharp talons. Raven is quick to come to her aid before the group are victorious against their foes.
After the battle the group search for a place to recuperate, they come across a frozen waterfall guarded by two flying chirpers. Raven sends Jasmin to investigate. Raven uses her eyes and informs the group that there is a large cavern hidden behind the waterfall with what appears to be a nest inside.
In need of the shelter the party launch a surprise attack on the chirpers. They fall quickly against the parties growing abilities.
Upon inspection the group find the nest holds an egg, and there are many bones and remains of the chirpers meals. Lygon discovers a great axe and Raven can tell it is magical and can be attuned to its user. Lygon spends the night stroking and attuning to his find.

Starting the search for Allies

Vin’mar talks to us about building allies, he has 2 suggestions:

Dwarves of Mt. Thargill, dwarfs have recently not been heard from, they mine for starmetal which may be important to withhold from Theren.

The Elves of Riatavin, a secretive bunch, they keep to themselves, this is where Theren came from before getting a seat on the council. They could be a great alliance as apposed to battleing against them as they are experts in the the arcane arts. This is where Ravens father works.

Raven suggests we build an alliance first with the Dwarves as this may help show the Elves our strength before asking for an alliance with them. All agree with this plan.

Lygon susses out Erod and he offers his services, we ask him to find information on Junta the leader of the Iron company. We hand over 60pp to Vin’mar to use at his discretion.
Vin’mar is given the responsability to protect the orb

At Zazesspur we purchase cold weather clothing, climbers kits, grappling hook, tents any other loose items.

The group sets out to the Mt Thargill, as they start to climb the snow begins to fall, falling heavier as they climb untill it gets to point where it becomes hard to see. As walking we pass some ice, slowing down to walk safer. We hear cutting through the wind a screach of some kind, a dark shape up above, several winged creatures.

Raven fires at the beasts which begins a battle against these large beasts. Lygon and Raven bring 2 of the beasts down with their arcane arts. Araligh tests out her new bow and kills the last one, she attempts to identify them and finds it as another varient of a chirper who Brathor agreed with. Lygon steps in and explains it is a type of dinosaur but should not normally be found in this area.



Raven researches the golden orb and finds information about ‘Orbs of Dragonkind’, in a paladin’s journal it is lead to believe that the orbs could have helped them in defeating a dragon but did not locate it. Raven also found reference to it being used in a war against evil dragons. Elves and humans fought in a place called Krynn where they fought a battle against them and barely survived (folk lore story). The Orbs contain the essence of an evil dragon and they have some power over these evil dragons, there is mention of it being used to cast spells of some kind. Being a magical item it is said to be able to save someone from death or cure wounds.
His research then turns to Green Dragons where he learns that they are the most cunning and they use trickery to get the upper hand on others. Their breath weapon and immunity is poison.

Arileigh makes a disguise and back story before heading into the city, she comes across a wanted list with traitors to the crown on it, the BlackKnights and Vin’Mar are at the top of that list. She sets out looking for magical items and finds 2 healing potions and a potion of climbing. Over the next 2 weeks she then finds a traveling merchant with a few items, he has a potion of Supreme Healing, oil of sharpness, and a bow. The bow is inscribed with intricate wings, its incredibly light and very angelic, the merchant has traveled from the lands of the south, he tells her that the bow was crafted by a sect of a long lost god to channel his power. He picks it up and mutters a word and the bow glows with light and then it returns back to its form. The bow cost 200gp for she buys it without hesitation and leans the word to activate the enchantment ‘bliss’

Brathour spends his first week closing up the entrance to the underdark under the castle, the then reiforced more of the structural walls.Then he heads off to the pits to brawl for winnings, he wins some matches and makes friends/building respect. With a second week of victories he returns with 200gp of winnings and the pride of a lion.

Lygon does some religous service at a temple in the cirt and earns a a favour from Wake an acolyte at the temple. And then returned to the keep to continue building moral with our current workers. Joins Dresdak to help research and gain knowledge abojt the arcane arts, it becomes aparent to him that there may be space for another in this ritual.

Dresdak comes to us an demonstrates the ritual spell and the ground rumbles, the walls then are reinforced with natural rock formations (resistance to bludgening, slashing and peircing) and the wind swirls around above ( ranged has disadvantage) and darkens the sky again to avoid detection from the outsiders.

Vin’mar looks into the wanted list and some why are on it are currently with us already, a few he doesn’t know but assumes the list is from Theren and who may threaten his rule. A contingent of the iron company has come to Zazesspur and people are now staying away at night, steering clear of the new guards. He also has news of a great battle has erupted between the iron company and hob goblins to the east of Darromar.

A half elf found snooping the castle, attempting to pass through but caught by Vin’mar. Erod believes that information pays well, in exchange for his life he offers his services of a spy, we keel him for forced manual labour.

Introducing Lygon

Setting out to find the castle the Black Knights come to the outskirts of the city of Zazesspur. Apon entering the city the group quickly notices that Arileigh seems a bit on edge but seems to know her way around the city quite well. After getting into the heart of the city Vinmar says his goodbyes and sets off to find more allies for the coming fight. Finally getting the chance to get some supplies and purchase equipment the group splits up and scours the city in search of some bargains. After meeting up again Raven suggests finding a shop to identify the numerous unknown potions that she possesses and quickly finds a gnome that seems to offer a fair price for the time spent to work out their properties. But before the deal is struck he is quickly interrupted by a loud commanding voice calling out the knome as a cheat. The tall well armoured man that steps forward introduces himself to the group as Lygon and offers to identify our potions for free. The group agrees and much to the knome’s dismay Lygon has a small sip of each potion and tells Raven of their properties. Lygon is introduced to each member of the Black Knights and impresses Brathour in particular by returning his overly firm handshake with one of his own. Raven asks Lygon to accompany them to the local tavern with the offer of many free ales to compensate him for identifying the potions he agrees and the group makes hast to the nearest pub. After many drinks at the tavern Brathour decides to treat the locals to some “real music” by attempting to play a song on his newly purchased bagpipes but ends up more torturing the ears of all those nearby as his playing suffers in his state of drunkenness. The Bar keeper very quickly politely asks Brathour to sit back and listen to the paid musicians. Raven heads to her room where she spends some time summoning Jasmin back into existance. Jasmin returns as a bat. Brathour continues to down drinks then drunkenly enlightens Lygon about their escape from Darromir and their quest to back Princess (or should I say Queen) Zandra as the rightful heir to the throne. They will do so from the cursed castle not far away and Lygon should join them in the takeover as there should be some mighty monsters to fight.
In the morning with a new member ready for action the Black Knights set out for the castle but apon coming closer the group notices the ground rumble then stop which increases in severity the close to the castle they get. Coming to the end of the path up the group stops at the edge of a chasm that separates them from the castle and after a lengthy amount of time getting a rope across everyone makes they’re way over some much easier than others. Once inside the outer walls of the castle the group notices that the castle has taken its fair share of damage over the time it has been abandoned and begin looking through the rubble. As the search begins the ground rumbles again louder and more menacing than before and a great rock figure breaks out of the ground and begins engaging the Black Knights. After a lengthy fight the Black Knights emerge scathed but victorious and begin they’re search again.

A Monarch Falls
The Black Knights Run

After the death of the King and Queen the group make a run for the city walls and it is quickly aparent that Noir is missing without a trace, they come across ‘Lions Rest’ where 3 nooses are set up and 2 prisoners are being taken up to the stage, 1 blue dragonborn and Marawyn. Raven blasts one of the guards without warning and this starts a small battle and all the guards are killed. We release the prisoners and Vin’Mar leads js toward the city wall.
We find a crack in the wall where a tree has grown under the foundations and yet to be repaired.

Vin’Mar climbs the tree but Raven falls down from a hight, Araligh slides through the crack but Brathor is unable to fit so he instead climbs up the tree and defends against coming guards with a javilin. Beast comes running from the city and crawls through the crack with Arileghs encouragaement, Raven copies but also gets stuck untill he budsts out the otherside.

Outside the city in farm land we run to the forest to hide.
Marwyn “Thankyou for saving me, whats happened, why were you running”
Vin’Mar " Theren betrayed us, i suggest we stay in the wilderness to stay undetected. I cannot let Theren take my city!"
Brathour “What can we do?”
Vin ‘Mar “with the king and queen dead the next in line to the throne is the Queens sister, she is like you, an adventure seeker, restless as far as princesses go. If we find her she can support us to build our allies. Her name is Zandra”
Araligh “what were you being punished for”
Marwyn “insubordination, i struck an iron company officer”
Vin’Mar " I do not trust them, the leader Jounta has a reputation of being barbaric and very secretive. We need resources and allies as the odds are against us. I ask you all the same, help me free my lands a d restore princess Zandra to her rightful place"
Everyone agrees , Brathour " I know what it is like to loose you home so you have me"
Vin’Mar " I do not know where Zandra will be, someone in the city could find more info but we first need somewhere to rally, a beacon of hope. There is a place but I think it is impossible. A castle in the west, Castle of Tethryn. It would be in ruin, but it is atop of cliffs and naturally protected. Said to be cursed its grounds tremble and skys are stormy. If we could secure this castle it would be a symbol of hope. If Theren has gone as far as to murder others may aid us."

An Audience with Royalty
A return to Darromir

The exhausted adventures finally approach the city of Darromir. They have learnt so much during their travels and are eager to receive some answers from Theron.
The guards at the city gates are not those that the party recognise so they approach with caution. They pass with no disruptions.
Nymeria and Layla say farewell to the rest of the group as they begin their journey home together.
Raven, Noire, Brathour and Arileigh make their way to the barracks to hopefully find Vinmar and get his support to speak directly with the royal family and Theron.
They find Vinmar easily enough, upon hearing of their adventures and the possible hidden intentions of Theron he is quick to support their plan to reveal all directly to the King and Queen.
The group march into the castle, leaving poor Beast at the front, where they confront Theron and the king and queen in the throne room.
The group haul a flurry of information and accusations as Raven detects thoughts on Theron. He seems relieved that the group uncovered the orb but before anyone can do anything Brathours stone maul is ripped out of his hands with magic and it flies into the head of the Queen, crushing her skull. Theron then points at the king and he is engulfed in flames. He calls out to the guards accusing the party of murdering the king and queen.
Theron was able to leave via a back door as the group defend themselves against heavily armed guards.
The battle is long and bloody but the team emerge victorious and are quick to escape the castle.

Returned from the Fey

Brathour pokes Layla making sure it is no illusion. Layla and Nymeria hug and there is a flurry of questions and answers.
Layla has been with the queen of air and darkness and grown to be 100 years old. She has been sent on a mission and part of it was to stop Amelia from summoning a fiend.
Most of the party begin to help and talk to the villagers as Nymeria and Layle chat about more personal matters.
Harry explains that Amelia hired him to make the cages although he had no idea how they were going to be used.
Everyone helps the villagers with the wounded and deceased, back in Erdale graves are dug and a funeral held. With mixed emotions the party drink and chat away at the towns only pub. Brathour confides in Arileigh that he doesn’t trust Layla and her motives.
In the morning the group are quick to head off towards the city. Arileigh scouts ahead of the group and comes across another group heading back towards Erdale. The party consist of 1 half elf, 2 dwarfs and 3 humans they question Arileigh closely about a half elf, elf and tielfing traveling together. She feels they are talking about her own traveling group so quickly wraps it up and back tracks to warn everyone. The party scramble to hide as the second group pass by. With more reason to get away from the area the group travel more swiftly down the road.
With the new fast pace the group are caught unaware as an arrow just misses hitting anyone and a wild elf jumps out of the brush hitting Brathour with a great axe. Vines entangle all the horses and the party can see 3 different wild elves.
The wild elves are no match for the coordinated attacks of the party and only Brathour comes away with wounds.
Further down the track the group make camp and although Arileigh hears travellers on the road the group have an uneventful rest.
Last day before arriving at the city the group hear some odd thumping, they leave the road to investigate and come across 3 bug bears and 1 hobgoblin attempting to tie down a dinosaur. The group jumps in to the defence of the poor animal.
The bug bears drop like flys and the hob goblin follows soon after. Immediately Brathour begins a ritual to speak to the beast and Noire and Raven untangled it from the ropes. The dinosaur runs off as the last rope breaks free. Brathour misses his chance to speak with it but is not discouraged.

A Luminous Raven.
Level 5

During a restless slumber Raven is given a vision form the Queen of the Summer Court. Raven walks though a deserted fey wild, a familiar place but somehow strange. No souls in sight when the Queens voice can be heard behind Raven, cool and terrifying “there is a town near by, follow what you find there to help our kind. If you do this I may forgive your transgressions”
Raven wakes up with a start and all the camp are looking confused. with no explanation they begin to travel on.

The group come across Erdale and it is completely deserted, not a person in sight. the group split up the search for the villagers. Brathour finds himself in the tavern and helps himself to some ale. Noir is about to slip into Harry’s house to look for some gold when Arileigh calls out. She had found all the peoples tracks leading the the town centre and then they stop, there are strange marking on the ground that are not animalistic or natural but they lead into the forest. The Black Nights set off to save the villagers from what ever horrors they had come too.

They come to a clearing up ahead and can see movement, Raven pulls out the Potion of Clairvoyance they fold some while ago, after casting a language spell Raven drinks the potion. Raven reports back to the group that there is 4 large metal cages containing all the villagers, they are guarded by some small fling creatures, imps. In the centre of the circle of cages is a large pool of water and floating in the centre is Emilia Lioncourt. She is casting some sort of ritual spell as she chants and concentrates.

The heroes align themselves and prepare to attack, Noir is the first to fire but as he does Emilia turns to look at him and laughs. Screams then come from each of the cages as Emilia drains some of their life force. A woman falls down dead and Emilia is completely healed from Noir’s arrow.
The plan quickly changes and Brathour chargers forward to attack an imp, as he pounds it into the ground he also swings at the cage, breaking a lock and allowing the villagers to run to safety.
Raven then receives a whisper in the ear from the Queen that shatters Ravens faith in her “Kill the villagers”
Beast pounces forward and another imp is pinned to the ground while Araligh brings up a magical fog cloud around Emilia, as she does so a dark cloud appears in above the fog and more screams from villagers as she draws more energy to feed her spell.
Noir taunts Emilia and questions her motives and master “I am doing my masters will” she replies
Brathour charges forward a second time and breaks open the second cage, Nymeria uses an ice knife on an imp and this freezes the 3rd cages lock which allows Noir to crack it with the butt of his blade.
Raven dashes up to the pool and Arileigh follows. Lightning the slams into the fog and a child in the last cage falls to his death as the others scream in horrific tortured screeches. Emilia then sayd “you are doing well my former friends, I am almost done and my master will reward me”
Raven Breaks at this statement and screams “no reward is worth this!”
Brathour breaks the final cage but before the villagers can escape another imp appears in the doorway, Noir sneaks up behind Brathour and digs a silvered rapier into its chest. At this Raven then blasts Emilia through the fog cloud and we all hear a splash. Raven screams again “No reward in the world is worth these innocents, my master wanted me to help you kill these people but I wont”
Em,ilia replies “You have no idea, your master may not have wanted you to help me little feyling” And then Emilia disappears.

As the realisation settles in that she is gone a voice can be heard by all, Ravens Queen speaks to the Black nights
“Those who travel with my child, you do not know what you have done for my kind. Perhaps not the most direct way but I will reward you.
I will return what has been lost”
“Arte” calls out Arileigh
the pool in the clearing begins to ripple and a light shines from below, forming a pillar as it rises up. A being then comes to the edge of the pool, a young but fully grown elven female. Brathour recognises the similarities in her face and then the woman looks directly at Nymeria.
Nymeria is overcome with emotion and falls to her knees and bursts into tears of love, joy and relief.
“You have no idea, your master

The Untraveled Road
An absent Raven

With a sick Raven, the party decide to move on with haste. However coming around a bend in the road they almost run into a wee camp including a hobgoblin & two goblins (at first the group think it is the escaped hobgoblin from their last skirmish).
With Arileigh & Brathour swiftly taking out the goblins, the hobgoblin unleashes a frost storm taking both Noire & Beast out.
Arileigh finally catches the hobgoblin in the eye with an arrow finishing him off.
After reviving both Noire & Beast the party decide to travel at a slower pace. Travelling through the day without incident, the party set up camp.
Brathour taking first watch hears movement in the surrounding forest. Arileigh & Noire scout out the area discovering another hobgoblin with three chained apes.
After a discussion on whether to engage, with the decision split down the middle. Nymeria decides to take a closer look, but the hobgoblin & his apes are alerted to her movements.
With Raven still unwell & sitting the fight out & the other Black Knights not fully rested from their earlier fight the ensuing skirmish is a very close call.
With the hobgoblin taking out Nymeria, Brathour & Noire come to her defence.
With Brathour reviving Nymeria with a healing potion brought from camp. Noire gets pummelled into a blooded pulp by an ape just after shouting how the skirmish was swinging their way…
Beast finished the battle notching up his second kill, & arriving in the nick of time to defend Arileigh fiercely from attack.
After Nymeria revived Noire for a second time in one day, Noire could feel the stare of Brathour saying I warned against this fight…
After a long rest & level up they turn to Raven to notice their fellow Black Knight emitting a strange luminous glow…
Concerned looks are passed between the group…


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